Lynda - PBR Materials with Blender & Quixel

Lynda - PBR Materials with Blender & Quixel

Learn how to create photorealistic game-based materials using physically based rendering (PBR) techniques in Blender and Quixel.

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Lynda - Blender Creating a Finished Character Animation

Lynda - Blender Creating a Finished Character Animation

Learn how to sketch, animate, and render a character in Blender, and create a fully rendered animation with dialog and complex facial movements.

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Lynda - Creating a Game Environment in Blender and Unity

Lynda - Creating a Game Environment in Blender and Unity

Learn how to model and texture a game environment—such as a detailed city scene—in Blender, the free 3D modeling tool popular among game designers and animators.

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Lynda - Rigging a Humanoid Character with Blender

Lynda - Rigging a Humanoid Character with Blender

Learn to rig a human skeleton with Blender: creating bones, setting up inverse kinematics and controller shapes, and attaching the mesh to the rig.

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Lynda - Creating an Interior Scene with Blender

Lynda - Creating an Interior Scene with Blender

Learn how to use Blender to model, texture, and render realistic interior scenes for animation and architectural visualizations.

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Lynda - Blender Creating a Game Character

Lynda - Blender Creating a Game Character

Create a game character with Blender's free 3D toolset, while you build your modeling, sculpting, and texturing skills.

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Lynda - Blender Essential Training

Lynda - Blender Essential Training

Provides an overview of modeling, animating, and rendering 3D graphics in the open-source software Blender 2.6.

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Lynda - Blender Game Asset Textures

Lynda - Blender Game Asset Textures

Learn how to texture game assets—or any other 3D models—in Blender, the open-source 3D rendering software.

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